Slaughterhouse-Five

Slaughterhouse-Five by Ryan North, illustrated by Albert Monteys, with color assistance by Ricard Zaplana (Archaia/BOOM! Studios, September 2020)

This is the first faithful adaptation in graphic novel form of Kurt Vonnegut's classic anti-war novel, which was published in 1969. Part science fiction and part based on Vonnegut's experience as a POW in Dresden during the 1945 firebombing, the book stars Billy Pilgrim, who runs a successful optometry business, has a loving family, and witnessed the firebombing of Dresden. Billy Pilgrim becomes unstuck in time and travels to the planet Tralfamadore, reads fictional SF novelist Kilgore Trout and meets Kurt Vonnegut. His journey is at once a farcical look at the horror and tragedy of war, where children are placed on the frontlines and die ("so it goes" is one of the book's refrains), and a moving examination of what it means to be fallibly human. The tale found special resonance because it was published at the height of the Vietnam War.

Vonnegut's black humor, satiric voice, and incomparable imagination first captured America's attention in The Sirens of Titan in 1959, and then with Cat's Cradle in 1963. Graham Greene called him "one of the best living American writers." He died in 2007.

"Like most people, Kurt Vonnegut has been one of my favourite writers since I first read his books decades ago, and it was honestly a terrifying challenge and then a true joy to adapt his most famous work for a new medium," said writer Ryan North. "Terrifying at the start because this is Kurt Vonnegut, and I've loved him forever, and I didn't want to screw this up. And then joy as Albert's pages came in and my script was transformed into something wonderful and clever and heartfelt and real. I'm so proud of the work we've done together, and I believe that can be seen when you read it.

"My goal was to make a book that felt like it was indigenous to comics, that if someone could read it without somehow having heard of Slaughterhouse-Five, they would think 'Oh what a great comic!' and not 'Oh, that was a solid adaptation of a prose novel.' I wanted a book that lived and breathed its medium from the first page. Throughout it we tried to do things that were essential to comics, that you could only do IN comics, so that the book itself would argue for its own existence. I hope we've succeeded!"

North said, too, that he wanted "to convey how much heart the book has, how much of the original soul of the book and of Kurt himself is in it, and how much comics can help readers who are maybe scared off by Big Books of 20th Century Western Canon. Comics are intrinsically fun, fun to read, fun to look at: hold up a page of prose next to a page of comics and your eye will always go to the comics first. It's my hope that this new medium will bring new attention to Vonnegut's work, and also reach people that a novel perhaps couldn't. It's a book that honours the original Vonnegut text while also transforming it into something more modern for current audiences. And it's a terrifically moving comic."

North emphasized that the message of Slaughterhouse-Five is "as unchanged in the graphic novel as it was in the original prose novel: that war is a tragedy, a horror, and it is made by humans, and inflicted on humans, and it may be as inevitable as glaciers--but also, that humans are not all bad, and some are good, and we humans can still have hope."

North is the Eisner Award-winning writer of How to Invent Everything: A Survival Guide for the Stranded Time Traveler and the writer responsible for Dinosaur Comics, the Eisner and Harvey Award-winning Adventure Time comic book series for BOOM! Studios, the bestselling anthology series Machine of Death and the New York Times bestselling and Eisner-Award winning Unbeatable Squirrel Girl series for Marvel Comics. North has also written a New York Times bestselling series of choose-your-own-adventure books based on Shakespeare's classic plays Romeo and Juliet and Hamlet. His latest book, How to Invent Everything, is a complete cheat sheet for civilization. He lives in Toronto, Canada.

For artist Albert Monteys, too, at first the idea of adapting Slaughterhouse-Five into a graphic novel was overwhelming. He said, "My first reaction when BOOM! proposed the project was 'this can't be adapted, it is what it is, it's structure is purely literary.' Then I got to read Ryan's wonderful script and I understood that not only was it possible, but a graphic novel was the best format to adapt Slaughterhouse-Five. A book about a man unstuck in time told in a medium that can be defined as a series of images unstuck in time, where the reader reconstructs the narrative. After I understood that, the rest was easy. All we needed was a lot of hard work!"

Monteys called the collaboration "very enriching." He explained: "I usually write my own comics, and usually when I draw someone else's script, I feel like I'm wearing someone else's suit. I felt Ryan's script as mine from the first moment, the same way that Vonnegut is part of my writing influences so this suit did fit very naturally. Ryan's script had so many good ideas I felt compelled to do justice to them."

A longtime fan of Slaughterhouse-Five, Monteys added that while he thought he had the book "all figured out," in working on the graphic novel, "I've discovered a whole new book! I've made connections and found new meanings in places I didn't notice before. To sum it all up, I've discovered what they mean when they talk about classic works that never stop talking to us. Slaughterhouse-Five is definitely one of those. Vonnegut managed to put so much life in such deceptively simple language.

"There is definitely a message about war and what it does to people, but that, as valuable as it is, is just the surface of Vonnegut's book. Slaughterhouse-Five is a book about trying to find meaning and failing to do so. That's why the book resonates with us to this day. It's about fleeting moments of joy, of sadness, of confusion and definitely, it is a book about those moments when we realize we're, after all, lost at sea."

He added that he and Ryan have "been very faithful to Vonnegut's book, but we also acknowledge the condition of the book as a graphic novel adaptation in the book itself. That means we've taken a few liberties which, what a paradox, actually bring us closer to Vonnegut than an absolutely literal adaptation."

Monteys is a Spanish graphic novelist and illustrator, best known for his work in El Jueves, a weekly satirical magazine that he directed from 2006 until 2011. Monteys also created the series Carlitos Fax for the children's magazine Mister K. In 2014, he founded a satirical monthly publication Orgullo y Satisfacción (Pride and Satisfaction) with several other cartoonists, and began to publish a science fiction comic, ¡Universo! (Universe!) in Panel Syndicate, winning a 2017 Eisner Award nomination for Best Digital Comic.

Powered by: Xtenit